Well, it’s almost the end of the April RPG Blog Carnival on RPG Cartography, so I definitely wanted to contribute another entry. So far, I’ve blogged about my enjoyment of creating my own cool battlemaps, and also linked to my original entry on Maps and RPGs, in which I explained my love of maps and how they inspired my adventures.
In this post I want to share with you some examples of my old-style ‘mapping system’, which dates way back to the solo Basic and AD&D campaign I ran with my brother in the 1980’s. In those days obviously there was no fancy mapping software, so hour upon hour was spent drawing maps by hand. I even wrote a ‘Using the Maps’ guide to my system! Please take a look: World of Tolrendor Mapping Guide.
Looking back on this, it clearly reflects my overwhelming need to ‘organise’ information in meaningful (at least to me…) ways!! I’d be very interested in hearing how others approached this, either ‘back in the day’, or in these technological times…
Obviously however, this is really an excuse to share some of my old maps that fitted into the system I devised. These were all drawn 20+ years ago! Hope you enjoy them!
A World Map:
The intial world map of Tolrendor. It’s a bit hard to see the grid lines (i.e. 80 square mile grid), but you can clearly see the Area Map grid reference.
My 4E Tolrendor has undergone some topographical revisions, but it’s still basically the same world!
An Area Map:
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I love the urban geomorphs of Lankhmar and even better that you not only used them, but extended them.
Yes, they’re fantastic. What I really like about them is the way the ‘spaces’ were integrated into main poster map – so you could roll or choose which geomorph to use. I don’t like a full town made-up of geomorphs as its all becomes a bit ‘square’ – which is why I followed the Lankhmar route in my maps.